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Old Feb 17, 2006, 11:01 PM // 23:01   #1
Wilds Pathfinder
 
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Default Skills - Doom

You can view this database entry at: http://www.guildwarsguru.com/skill/614-doom/.
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Old Feb 18, 2006, 03:45 AM // 03:45   #2
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An interesting damage trigger, no doubt... but just how powerful could this be?

4 damage per recharging rit? Okay, so I use Pain and Blood Song... and a couple others... FEAR MY 16 DAMAGE! FOR TEN ENERGY!

I'm going to hope that's a scaling quantity, and we just don't have the max level yet. Because that's just horrible.
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Old Feb 18, 2006, 03:48 AM // 03:48   #3
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Blah, it simply stinks. However with many Binding Spirits and Rts, you can actually spike the enemy...
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Old Feb 18, 2006, 03:52 AM // 03:52   #4
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If the upper end of the scale is signifigant, we could see some spiking action. It actually gives Summoning rits something to do while they're waiting for skill recharges. I can already see the big complaint about Summoning ritualists being that the recharges take forever. Even if the recharge is cut in half, that's a 30 second recharge. 30 seconds is a long time to wait when the spirit is only level 11.
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Old Feb 18, 2006, 03:57 AM // 03:57   #5
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They will definally nurf it, the info we got was only from a beta weekend.
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Old Feb 21, 2006, 02:17 PM // 14:17   #6
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4 is just its 0 in the attribute dmg lol.

If I remember right, its range is up to like 30 something per spirit. Which can cause a good ~100 dmg spike if you do some spirits.
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